29-06-2007, 06:59 PM
Quote:c210 wrote:
There is a very simple checklist for FSP, not at all as complex as real world ops but covers the basics.
Takeoff
* Beacon light before start
* Belt sign, doors closed
* Altimeter set
* Flaps
* landing light on
* speed 250 kts
* 10000' landing light off, speed to cruise
* 18000' Altimeter to 1013/29.92
Decent/landing
* 18000' Altimeter set
* 10000' Landing light on
* speed 250 kts
* Belt sign
* Flaps to appr
* gear
* after exiting runway, landing light off and flaps up
* do not engage parking with aircraft moving
That about covers it. Rest is common sense. Do not try to takeoff if aircraft is over MTOW, do not over run the runway, do not bust the
speed limits,
do not land with emergencies with 7700 not set on the xponder, stuff like that.
Thats all well and good about not getting into negative points, but it doesnt help with getting OUT of negative pilot points.
I say, if your company has a lot of money, grab an A/C, go to Baghdad Intl, and just fly around for a few moments, after a while lots and lots
of equipment and stuff are hit, and if you land safely you get tons and tons of points (note: If your hit and you don't think you can get
back/can be bothered to get back to the airport, put scenery to 0, autogen 0, and land anywhere (not in water) and land safely!
--Mods, close thread please--
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