18-08-2005, 11:44 PM
OK this is a rough scenario, but if you know anything about editing the aircraft.cfg and adding textures, anywhere it says something like
Learjet being in the name (using Learjet hypothetically) copy that part of the cfg (I downloaded some random texture to paste the cfg
portion on this thread.
Lets say this is the original (just a random repaint I just downloaded to use as an example):
[fltsim.00]
title=Learjet 35 N597VR
sim=lear35
model=
panel=
sound=
texture=N597VR
kb_checklists=Lear35_check
kb_reference=Lear35_ref
atc_id=N597VR
ui_manufacturer=Bombardier
ui_type=Learjet 35
ui_variation=N597VR
description=The first all-new Learjet since Bill Lear rolled the model 23 off the line in the 1960s, this computer-designed airplane is a
fast, high altitude flyer. Certified up to 51,000 ft (15,545 m), the Learjet 45 often cruises above standard airliner altitudes.
atc_heavy=0
atc_airline=
atc_flight_number=
visual_damage=0
Copy it
[fltsim.01] <----change this to the next number in line
title=Learjet 35 N597VR2 (I added a number 2 at the end)
sim=lear35
model=
panel=
sound=
texture=N597VR2 (added a number 2 at the end of this)
kb_checklists=Lear35_check
kb_reference=Lear35_ref
atc_id=N597VR2 (added a number 2 at the end of this)
ui_manufacturer=Bombardier
ui_type=Learjet 35
ui_variation=N597VR2 (added a number 2 at the end of this)
description=The first all-new Learjet since Bill Lear rolled the model 23 off the line in the 1960s, this computer-designed airplane is a
fast, high altitude flyer. Certified up to 51,000 ft (15,545 m), the Learjet 45 often cruises above standard airliner altitudes.
atc_heavy=0
atc_airline=
atc_flight_number=
visual_damage=0
Now take the original texture, notice in this case the line says texture=N597VR. Find that texture folder in the Learjet folder. It should
say texture.N597VR Copy it. Paste it to your desk top. Right click the copy and rename it to texture.N597VR2 to match the cfg
edit that says texture=N597VR2 Not cut it from the desktop and place it in the Learjet folder with the original texture. you should have
both
texture.N597VR
texture.N597VR2
You should now have two
Save the .cfg file and close the flight sim folders
You should now have two of the exact same planes in the sim.
If you have PSP and you arent going to upload the texture that someone else created, you can open the texture (sometimes it takes the
DXT converter) and clone over the call sign and make it N235RV or something like that and save, reconvert it back to DXT3 and then
where it says N597VR2 just replace it with whatever call sign you repainted. But dont forget to rename a copy of the texture folder to
texture.N235RV
Hope that helped instead of confused
Post Edited ( 08-19-05 00:46 )
Learjet being in the name (using Learjet hypothetically) copy that part of the cfg (I downloaded some random texture to paste the cfg
portion on this thread.
Lets say this is the original (just a random repaint I just downloaded to use as an example):
[fltsim.00]
title=Learjet 35 N597VR
sim=lear35
model=
panel=
sound=
texture=N597VR
kb_checklists=Lear35_check
kb_reference=Lear35_ref
atc_id=N597VR
ui_manufacturer=Bombardier
ui_type=Learjet 35
ui_variation=N597VR
description=The first all-new Learjet since Bill Lear rolled the model 23 off the line in the 1960s, this computer-designed airplane is a
fast, high altitude flyer. Certified up to 51,000 ft (15,545 m), the Learjet 45 often cruises above standard airliner altitudes.
atc_heavy=0
atc_airline=
atc_flight_number=
visual_damage=0
Copy it
[fltsim.01] <----change this to the next number in line
title=Learjet 35 N597VR2 (I added a number 2 at the end)
sim=lear35
model=
panel=
sound=
texture=N597VR2 (added a number 2 at the end of this)
kb_checklists=Lear35_check
kb_reference=Lear35_ref
atc_id=N597VR2 (added a number 2 at the end of this)
ui_manufacturer=Bombardier
ui_type=Learjet 35
ui_variation=N597VR2 (added a number 2 at the end of this)
description=The first all-new Learjet since Bill Lear rolled the model 23 off the line in the 1960s, this computer-designed airplane is a
fast, high altitude flyer. Certified up to 51,000 ft (15,545 m), the Learjet 45 often cruises above standard airliner altitudes.
atc_heavy=0
atc_airline=
atc_flight_number=
visual_damage=0
Now take the original texture, notice in this case the line says texture=N597VR. Find that texture folder in the Learjet folder. It should
say texture.N597VR Copy it. Paste it to your desk top. Right click the copy and rename it to texture.N597VR2 to match the cfg
edit that says texture=N597VR2 Not cut it from the desktop and place it in the Learjet folder with the original texture. you should have
both
texture.N597VR
texture.N597VR2
You should now have two
Save the .cfg file and close the flight sim folders
You should now have two of the exact same planes in the sim.
If you have PSP and you arent going to upload the texture that someone else created, you can open the texture (sometimes it takes the
DXT converter) and clone over the call sign and make it N235RV or something like that and save, reconvert it back to DXT3 and then
where it says N597VR2 just replace it with whatever call sign you repainted. But dont forget to rename a copy of the texture folder to
texture.N235RV
Hope that helped instead of confused
Post Edited ( 08-19-05 00:46 )
- - - - - - - - - - - - - - - - - - -
I hate 2D Panels - VC is the ONLY way to fly!
Air Spruce and Keezaire - Rank: Both C23
![[Image: sdc23.jpg]](http://www.fspassengers.com/images/banner/sig/sdc23.jpg)
FsP ANSWERS:
http://www.fspassengers.com/?action=faq
I hate 2D Panels - VC is the ONLY way to fly!
Air Spruce and Keezaire - Rank: Both C23
![[Image: sdc23.jpg]](http://www.fspassengers.com/images/banner/sig/sdc23.jpg)
FsP ANSWERS:
http://www.fspassengers.com/?action=faq