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Instrument failures after about 10 minutes. (I think I fixed it) - Printable Version +- FsPassengers Forums (http://www.fspassengers.com/forum) +-- Forum: FsPassengers (http://www.fspassengers.com/forum/forumdisplay.php?fid=3) +--- Forum: FsPassengers Support (http://www.fspassengers.com/forum/forumdisplay.php?fid=5) +--- Thread: Instrument failures after about 10 minutes. (I think I fixed it) (/showthread.php?tid=7224) |
Instrument failures after about 10 minutes. (I think I fixed it) - connorsdad - 23-11-2007 Does any one know why when I start FS Passengers, I have a total instrument failure in about 10 minutes. There are no failures set to turn on in FS Passengers, and the only other add on I am running is Radar Contact. I have narrowed the problem to FS Passengers. I have completely reformat my hard drive, reinstalled FS9, ran it no problems, installed radar contact, no ran it with no problems, installed FS Passengers and bam, no electrical. There are no failures set to turn on in FS9 or FS passengers. Happens in any plane at any airport. thanks. Post Edited ( 11-25-07 22:26 ) Re: Instrument failures after about 10 minutes. - Sjef - 23-11-2007 Were your engines running, it sounds to me that your batteries are drained. Re: Instrument failures after about 10 minutes. - JanniCash - 23-11-2007 Yepp, sounds like that. Unfortunately, FS9 does not have anything like an APU in its repertoire. I added a fake APU to my 737-200. It is actually a third engine, mounted about 30,000 ft in the back so that it cannot be heard. The APU Gauge I created holds its fuel valve down, so it actually cannot ever be started. The trick is that sending the starter event can rev it high enough so that the alternator produces enough amps to charge the battery (total bullsh*t from a real world point of view, but in the sim it does the job just fine). Jan Re: Instrument failures after about 10 minutes. - connorsdad - 24-11-2007 Yes, I am taking off and it happens, i will be in mid flight and the instruments go dead. Any ideas? Re: Instrument failures after about 10 minutes. - xhado13 - 24-11-2007 You wouldn't by any chance just hit the avionics/ bat switch would you? I mean I get curious sometimes ![]() Possibly a key command? Re: Instrument failures after about 10 minutes. - JanniCash - 24-11-2007 Are you sure your generators/alternators are turned on? Jan Re: Instrument failures after about 10 minutes. - connorsdad - 24-11-2007 First - Thanks everyone for the tips and help. I can be sitting at the gate all loaded, engines running, not touch a thing and after 10 minutes the electrical fails. I usually start with the engines off, but if start FS with the engines on, everything running, I get a fail, it is not a switch turning something off...after the fail, I go to my failures in FS9 and the electrical is checked. Again - I have no failures set to turn on any where. Is any one else running RC4 with FS Passengers? Thanks! Re: Instrument failures after about 10 minutes. - Drew - 24-11-2007 Quote:JanniCash wrote: As asked Quote:connorsdad wrote: Yes, no problems Re: Instrument failures after about 10 minutes. - benjaminhuff - 24-11-2007 I had the same issue with a Russian plane. The generators need to stay in the On/Gen position otherwise the electrical will go out. Re: Instrument failures after about 10 minutes. - connorsdad - 24-11-2007 But before I installed FS Passengers, all was okay. Re: Instrument failures after about 10 minutes. (I think I fixed it) - connorsdad - 25-11-2007 First thanks to all who responded.. What I did was to get a registered version of FSUIPC and clicked on indefinite battery life. I flew from KORD to KIND without any issues, yes I was holding my breath the entire time. So it looks as I fixed it, but I crashed on landing, so go figure. Quote:connorsdad wrote: Re: Instrument failures after about 10 minutes. (I think I fixed it) - Joeflyer - 26-11-2007 FSUIPC is a wonderful thing, ain't it? ![]() |