13-06-2018, 03:37 AM
(This post was last modified: 13-06-2018, 03:41 AM by VictorVector.)
(13-06-2018, 12:02 AM)DanSteph Wrote: I would need some databases (send zipped by mail at dan at fspassengers.com) but also Ideally an excel sheet with as much flights as possible with their flight and fleet expense/gain so I can make them vary given a factor to simulate the final result.
Sure thing! I will email my latest company over. I think the income multiplier would do the job well, and would allow each user to customize it to their desired experience. You could also increase fixed company costs as your fleet grows, due to the need for more crew, maintenance costs, etc. Insurance could also be much higher when you are a relatively new pilot. Higher penalties for time speeding depending on how much of the trip you did not do at real time.
Here is a specific example to illustrate what I was describing before. This was the 20th flight of the company, that had a fleet of three. With $150k profit from a 2.5 hour flight, it would take maybe 1/2 as much time to get the next plane, than it did the previous plane. So the tuning formula could perhaps take into account how many flights it would take to buy another plane of equal of higher value, given the selected difficulty.
![[Image: NNoDhUS.png]](https://i.imgur.com/NNoDhUS.png)
![[Image: aCvun5z.png]](https://i.imgur.com/aCvun5z.png)