01-06-2006, 12:39 PM
Thanks again. This was time consuming but interesting as I never have looked so detailed into those variables before.
Trying out a lot of combinations with the 3 variables I mentioned and in addition the "Vertical Position" ( I assume that is what you
meant), finally got me to a combination that improved the plane's ground performance a lot and I probably have managed to damp the
jumping enough to avoid penalties that FsP otherwise had been teasing me with.
BUT, stiiilllll, the bumps are there……
I have tried flatten switches, and excludes set with different priorities in the scenery cfg., but there must be something else that causes
these bumps. I can’t see how mesh-files can interfere with this issue, but at the other hand I am just another mortal novice.
One thing is for sure, however, something causes this damned bumps………
Trying out a lot of combinations with the 3 variables I mentioned and in addition the "Vertical Position" ( I assume that is what you
meant), finally got me to a combination that improved the plane's ground performance a lot and I probably have managed to damp the
jumping enough to avoid penalties that FsP otherwise had been teasing me with.

BUT, stiiilllll, the bumps are there……

I have tried flatten switches, and excludes set with different priorities in the scenery cfg., but there must be something else that causes
these bumps. I can’t see how mesh-files can interfere with this issue, but at the other hand I am just another mortal novice.
One thing is for sure, however, something causes this damned bumps………
