25-04-2010, 02:16 AM
Dan and Recon,
Thank you for the reply. Nice to hear a voice in the darkness.
I am an admin on a very special FSX server called Hippy Happy Germany. We are as far as I know the ONLY dedicated server that plays
FSX 24-7. We use an automated ATC bot for full global ATC coverage and routinely have 25-50 players from all over the world at any given
moment in the day. Many of the players use FSPassengersX and we as admins take it upon ourselves to encourage players to try the
game and BUY IT. Our members spread the word and help others to enjoy the program. Until recently there haven't been working cracks
available for this add on though I have the impression that has changed. In the beginning some people asked for the activation codes
from those of us who bought the game and rest assured then never got them. Whether of not this would have worked is besides the
point. We prefer people to buy a product and support development.
That said, The 747 is a popular aircraft among many and the cry goes up "my flaps get ripped off at 220 knts, I paid for a program that
doesn't work". Yes, I completely understand the complexities of something like this program as the developer of the program we use and
those of us who test it daily by flying on the server know how many bugs tend to pop up and how fixing one thing often leads to trouble
elsewhere. The difference is we don't pay for the use of our program (though many of us gladly would) so if there is a bug we really can't
complain. When you put a price tag on an object things change. People then feel the need to address their woes and "get what they paid
for" . I don't feel the need for a refund in any amount for FSpassengersX as i really enjoy it. What I want is for the thing to work, not cash.
The flap settings for VLE are dependent on the degrees of extension as related to the speed. What we are finding is at 210 we get flap
penalties and slightly higher speed cause complete destruction of the flaps. These troubles don't arise with the 737, or any of the
smaller planes. Another improvement would be to deal with the fact that below 210 there is no differentiation in flap extension. That will
say that at 209 knots the flaps can be extended to a full 30* even though this should only be done below 180 knots. I did look in the cfg.
files but found only the standard info prehaps we can start a different thread on this subject? I would really like to get this fixed as it ruins
the game for me. Any pointers as to what exacly must be modified would helpfull. But I digress...
All any of us want is for it to work. In general it does with a few little glitches. Fix those and we are happy campers and I for one will do
what I can to discourage those who would steal what others have worked hard to provide.
regards
B.Scott Gould
Thank you for the reply. Nice to hear a voice in the darkness.
I am an admin on a very special FSX server called Hippy Happy Germany. We are as far as I know the ONLY dedicated server that plays
FSX 24-7. We use an automated ATC bot for full global ATC coverage and routinely have 25-50 players from all over the world at any given
moment in the day. Many of the players use FSPassengersX and we as admins take it upon ourselves to encourage players to try the
game and BUY IT. Our members spread the word and help others to enjoy the program. Until recently there haven't been working cracks
available for this add on though I have the impression that has changed. In the beginning some people asked for the activation codes
from those of us who bought the game and rest assured then never got them. Whether of not this would have worked is besides the
point. We prefer people to buy a product and support development.
That said, The 747 is a popular aircraft among many and the cry goes up "my flaps get ripped off at 220 knts, I paid for a program that
doesn't work". Yes, I completely understand the complexities of something like this program as the developer of the program we use and
those of us who test it daily by flying on the server know how many bugs tend to pop up and how fixing one thing often leads to trouble
elsewhere. The difference is we don't pay for the use of our program (though many of us gladly would) so if there is a bug we really can't
complain. When you put a price tag on an object things change. People then feel the need to address their woes and "get what they paid
for" . I don't feel the need for a refund in any amount for FSpassengersX as i really enjoy it. What I want is for the thing to work, not cash.
The flap settings for VLE are dependent on the degrees of extension as related to the speed. What we are finding is at 210 we get flap
penalties and slightly higher speed cause complete destruction of the flaps. These troubles don't arise with the 737, or any of the
smaller planes. Another improvement would be to deal with the fact that below 210 there is no differentiation in flap extension. That will
say that at 209 knots the flaps can be extended to a full 30* even though this should only be done below 180 knots. I did look in the cfg.
files but found only the standard info prehaps we can start a different thread on this subject? I would really like to get this fixed as it ruins
the game for me. Any pointers as to what exacly must be modified would helpfull. But I digress...
All any of us want is for it to work. In general it does with a few little glitches. Fix those and we are happy campers and I for one will do
what I can to discourage those who would steal what others have worked hard to provide.
regards
B.Scott Gould