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[Suggestion] Ideas for some Improvements of the FSP - Printable Version +- FsPassengers Forums (http://www.fspassengers.com/forum) +-- Forum: FsPassengers (http://www.fspassengers.com/forum/forumdisplay.php?fid=3) +--- Forum: FsPassengers General (http://www.fspassengers.com/forum/forumdisplay.php?fid=4) +--- Thread: [Suggestion] Ideas for some Improvements of the FSP (/showthread.php?tid=3420) |
[Suggestion] Ideas for some Improvements of the FSP - Florian Wassmann - 17-03-2009 Hello once again = ), according to a posting some threads below, I would like to pic up this idea again with some detailed ideas about it (thats why a new thread here). Im using FSP 2004, so may some datails are already in FSPX, but due to the discussion about a better Fleet Manager. Some of the following ideas turns FSP a little to an airline simulator, but why not??? Today there is NO good airlines simulator anywhere on the market, and as this should only be additional features, the main idea of FSP would bewared. 1. Is it possible to implement a small players flight schedule? I would like to suggest a schedule for the A/C fleet. The player fill out the data for the small schedule database for each plane he wants. When a players flight ends for showing the FSP-Results, FSP may calculates the income of all scheduled flights of all the other aircrafts. As a panalty for simulated flights (it is always better to fly yourself) there should be a fee on it. So you may get only 75% of the income with 100% of the calculated costs on those simulated flights. 2. Is it possible to connect it via TTools (or any other AI-Tool) to the FS-AI Traffic? With may todays pilot, i flew about 350 flights (...I lost my last pilot in a crash due to bad programmed avionics of a freeware-model of a TU-134...). So there are many flights in my database. It would be a nice feature to "make them alive" once again as AI Traffic. Is it possible to convert some of them via TTools to the FS-AI Traffic? For the first step it would be a great feature to convert flightdata of one flight into the TTools fomat like "AC#3106,D-ABUA,55%,24Hr,IFR,06:10:00,15:14:25,360,F,4402,HTKJ,16:20:00,01:24:25,360,F,4403,EDDF". Would it be possible to implement? 3. Create A/C Bases Is it possible to add a value of the homebase of an aircraft to the fleet managers database. This could be a nice feature with the effect of may some reduced prices for maintenance of the aicraft at the homebase. Furthermore it would be nice to add the last specific position (where the last FSP-Flight ends) to each aircraft. If I would like to start anywhere else, there must be a "ferryflight" that causes some costs for the player. As an example: When one of my two A/C is located in KORD and the other one in KJFK, a beginning of a new flight with any A/C of them in KBOS causes a ferry flight to KBOS. I think, this feature should be optional. 4. Cabin and Cockpit Staff According to my last idea there may can be a staff pool at your hubs. You can hire CP, FO and ST at each hub. A flight between two hubs would transfer them to the other. After finishing a flight, they should be transfered to the staff pool of arrival airport in database. So there are to options left, first you fly back again one day to "bring them home" or your "fleet schedule" do this job for you (may there is another flight in your schedule to bring them to their homebase?). Best regards Post Edited ( 03-17-09 01:26 ) Re: [Suggestion] Ideas for some Improvements of the FSP - SkyAirWorld - 17-03-2009 Sounds good, but would probably be very hard to code. Re: [Suggestion] Ideas for some Improvements of the FSP - Anastasios - 17-03-2009 I think you would have to create a whole new game for all that, and another $40. Anastasios. Re: [Suggestion] Ideas for some Improvements of the FSP - UK-1133 - 17-03-2009 All thoes are great ideas! Thing is, it would take a few months to programme it all Re: [Suggestion] Ideas for some Improvements of the FSP - Florian Wassmann - 17-03-2009 I think, at first it could be realized in a simple version at first. I don't know, wheather FSP is programmed with VB or any other program language. The schedule may can be realized with the simple "listview element", by chance. The easiest point should be the "homebase" and the current position of your aircraft. While starting a flight, FSP should compare the last position (where the last flight of the AC ends) with your recent position. So there are two posibilites - it is equal or not (you have to pay a ferryflight). Perhaps it could be 1% to 5% of the actual A/C sell value (may requires a balancing). I think, the idea with cabin and cockpit staff can be realized in a sinple way too. With start of a new company you create a simple database with four values for each new entry, like... Base CP FO ST KOAK 3 2 15 May you take an A 320 with 1 CP, 1 FO and 3 ST to KLAX, the database should add a new entry for a new airport. Base CP FO ST KOAK 2 1 12 KLAX 1 1 3 So it now makes a sence to have more than one pilot in your airlines. = ) Don't be afraid. ![]() Best regards Re: [Suggestion] Ideas for some Improvements of the FSP - UK-1133 - 18-03-2009 C++ dear ![]() Re: [Suggestion] Ideas for some Improvements of the FSP - pannekoek met spek - 22-03-2009 What about a function to refuel your airplane at some airport without having to end the flight en start up a new flight? Then it would be possible to fly from Europe to Australia for example. Would be nice a nice addition :p Re: [Suggestion] Ideas for some Improvements of the FSP - SkyAirWorld - 23-03-2009 You can still fly from Australia to Europe, just with limited planes ![]() |