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[latest dev news] Company creation finished (screenshots) - Printable Version

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[latest dev news] Company creation finished (screenshots) - DanSteph - 28-03-2005



warning: text of dialog not corrected yet

Now the new company creation is a three step process,
in the first dialog you give company name, and optionaly
your name and an info text about the company...

Then you get the "creation-step2 dialog"

[Image: 04_28_step2.jpg]


If you choose "defined by scenario" you have a list of scenario
that you can select: (notice my currency setting is on norwegian kroner in the options)

[Image: 04_28_step3a.jpg]

scroll down to see the others settings:

[Image: 04_28_step3b.jpg]


Another scenario, the new "victory" and "failure" condition allow to make various
scenarios, here I have set them all (temporary scenario just to test of course)

[Image: 04_28_step3c.jpg]

Her the directory with the scenario config file, (100 max allowed)
notice if you put here a JPG image with the same name than the scenario this image
will be showed in case of victory, this allow you to have custom "win" image instead of the default.

[Image: 04_28_step3d.jpg]


And finally here an example of a CFG file, here the "humanitarian scenario"

Code:
TitleOfGame             =Fly humanitarian company       // max 30 characters
AuthorOfScenario        =FsP team                       // max 15 characters authors name of this scenario

[start_Description]
You are an humanitarian company that transport medical payload and related passengers in dangerous country,
you must make at least 20 flight in dangerous country (war level>60%) without any crash to succeed.
[end_description]

Difficulty              =2              //0=easy 1=medium 2=hard 3=very hard (just an indication for player)
Economical_Mode         =1              //1=yes 0=no
Instant_Record          =1              //1=yes 0=no
StartCashDollars        =100000000      //the start cash of company in dollars
StartingReputation      =65             //the reputation at start
IncomeMultiplier        =20             //1-100 the income multiplier for each flight
ReputationMultiplier    =10             //1 to 100 (%) how each flight's result modify the company's reputation
FixedFailureSetting     =0              //1-100 failure chance each flight (if set disable player's option)
FailureTypeAllowed      =0              //1=easy only 2=easy and medium 3=easy to hard (if set disable option)


//-------------------------------------------------------------------
// below are the victory condition, leave to zero the parameters that
// must not be taken in account for victory
//-------------------------------------------------------------------

ReputationToReach       =0              // 1 to 100
NbrAircraftToReach      =0              // numbers of aircraft the company must have...
MinWeightOfAircraft     =0              // ...and their minimal weight if previous is set (in kilogram)
CashToReach             =0              // in dollars.
StatusToReach           =0              // 1=small regional 2= inter regional 3=national 4=international
NbrOfFlightToReach      =0              // the total numbers of flights
DistanceMinToReach      =0              // distance in kilometer of all flights
MinWarMission           =20             // the min number of war mission to make (War level>60)
PilotsMustReachRank     =0              // If one or more pilot must reach a rank...
NbrPilotMustReachRank   =0              // ...And the number that must reach this rank if previous is set

//-------------------------------------------------------------------
// below are the FAIL condition if one parameter is reached and the
// victory condition are not satisfied the scenario fail and the player
// have a message that he failed. Leave parameter to zero if you
// don't want that they are taken in account
//-------------------------------------------------------------------

FAILMaxFlight           =0              // max flight allowed to reach victory
FAILMinReputation       =0              // 1 to 100 min reputation allowed
FAILMinCash             =0              // min cash to have
FAILMaxCrash            =1              // max crash allowed


Dan




Re: [latest dev news] Company creation finished (screenshots) - Flying Tigress - 28-03-2005

Heh, heh, you caught me in the middle of something Dan. Expect the text edits for this newest creation sometime on Tuesday Hot




Re: [latest dev news] Company creation finished (screenshots) - DanSteph - 28-03-2005

Hello Jennifer,

Sorry to not submit the correction one by one but I'm working too fast
on several stuff in same time... I'll calm a bit down later to fix the text
properly.

Anyway any correction you submit based on the screenshots will be updated
as soon as I get them... Wink

Cheers,

Dan