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You know you're going to have a bad flight when.... - Printable Version

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You know you're going to have a bad flight when.... - HB-100 - 05-10-2006


..something like this

http://img146.imageshack.us/img146/9291/hb100flightnrr28picr1nk7.jpg

happens before you ever had the chance to take off.

10 minutes later FS2004 closed itself. (switched appl once too many )

---

An other one:

Thought it's a good idea to do some flying in the Tibet / Himalayas so I set destination VILH (LEH) an airport 10'000 feet height.

Crusing alt 20'000 feet..
reight after start I was ordered to climb to FL270 expect FL200
then to FL260
then to FL270
then to FL260
then to FL270
then to FL260
then... ..stop! I ordered a new crusing alt of FL280.

on Approach to VILH I was ordered to FL200. The next thing was report rwy in sight.
puzzeled I switched to outside view. And finnaly 10'000 feet down there in the cloud's almost vertical right below me the rwy! Flanked
between mountains where I had no clue how I ever can get down there without the help of atc. Fool
ATC: you are cleared to land rwy... Rant

I did one of my most criminal approaches then.

--------------------

Later, same airport, take off.
90% of maximum Aircraft wieght.
A nice long rwy more than 2 miles and I thought ok better go save it could become a little difficult at that altitude and I turned at the very far
end:

http://img167.imageshack.us/img167/6844/hb100flightnrr27picr1nk1.jpg

I set full flaps. the first 50knt was ok but I used more than the half rwy to build up l v1. (ok mabe a sign to abort i know)
The VR that I set never happend I had to rotate before and somehow I managed to bring the plane in the air at the very end of the rwy and
passed that little 'hill' with nothing more than 100 feet space at a speed I myself wondered why the stall warning did not alerady flashed
and sounded that my ears had blown out.

5 min later FS2004 crashed (was messing around with screenshots) and I was left to do this nightmare take off once again. wow Wall

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Re: You know you're going to have a bad flight when.... - Joshuah A. Wetzel - 05-10-2006

Wow! I have never seen so many aircraft landing and departing at one time in the same place! That first picture was amazing!




Re: You know you're going to have a bad flight when.... - xhado13 - 06-10-2006

lol its a PAI glitch happens to me all the time, check out these pictures I took

These pictures were taken some time ago, you can tell because the pics are fuzzy. Now compared to my present screenshots...lol whole
different story


[Image: armyhn3.png]

[Image: army2pd3.png]

[Image: army3gk3.png]



Post Edited ( 10-06-06 01:37 )


Re: You know you're going to have a bad flight when.... - AeroJim - 06-10-2006

thats the kind of expereicen that would lead me away from pai


Re: You know you're going to have a bad flight when.... - Ceemosp - 06-10-2006

Quote:AeroJim wrote:
thats the kind of expereicen that would lead me away from pai

It did lead ME away from it. I had ai-planes STACKED onto each other on touchdown with PAI lol

Greetz Carsten




Re: You know you're going to have a bad flight when.... - xhado13 - 06-10-2006

I like it, all I do is advance to 16x time, then go back to real time




Re: You know you're going to have a bad flight when.... - Joshuah A. Wetzel - 06-10-2006

But if you are in an FSPassengers flight and that happens, you will get points deducted by using time acceleration; unless you don't care.




Re: You know you're going to have a bad flight when.... - Valoran - 06-10-2006

Unless you load up the simulator, get yourself situated at the gate, then let the ai sort itself out for about 10 minutes while you go make
lunch or see what the "in-flight" movie is (what's on tv tonight). If you come back in a while, the line-ups are usually much shorter and you
can start up FSp and begin your pre-flight. That's what I do anyway. I run every official package from PAI plus 4 or 5 big namers from
WoAI so I've got some pretty busy skies at times. Other than that, if you are running a smaller plane, just line up at a taxi hold that isn't off
the end of the runway, (Like at McCarran or other places). There's usually plenty of runway for a good takeoff and ATC puts you first in line
once you cut through the radio traffic and request clearance. At McCarran, the AI planes all line up for takeoff at the runway entrance that
opens into the overrun area at the end of the runway. There is a taxiway that opens onto the actual end of the runway right next to the
other one. I just line up there, get clearance, and take off instead of waiting in line for 10 or 12 airliners. I've seen many other airports
with similar taxi-runway configurations like that as well.




Re: You know you're going to have a bad flight when.... - xhado13 - 06-10-2006

But actually theres a certain amount of planes. It actually goes around quite quick because (lets say im in San Francisco) S.F. tower tells
them to go around, and only like one or two planes actually land so its not such a big deal when I fly with FSP




Re: You know you're going to have a bad flight when.... - Joeflyer - 06-10-2006

Actually, while you're doing a FsP flight and too many AI aircraft are threatening your airspace, you can pause the sim and increase the
sim rate 8x or 16x to clear out the bogeys then set the sim rate back to normal before unpausing. You won't get penalized for it.




Re: You know you're going to have a bad flight when.... - xhado13 - 06-10-2006

Oh, never knew that. Thanks




Re: You know you're going to have a bad flight when.... - HB-100 - 06-10-2006


I could also just delete them all manual if it has to be.

In my case the traffic was generated by 2005 Traffic. 50% traffic settings. It was not really bug except I did not run AISmooth.

The problem is, If I do not hurry with the clerance at big airports like that one (dubai) I can expect to wait in a queue up to half an hour.
Happen twice to me. So I hurried and entered the rwy didnt thought the traffic was generated that fast as I rolled there. But it was.
And FS2004 ATC faild like so often.

If I fly to such airports more often I figured out the best solution is to close one rwy for landing and the other for take off (if there are two).
So the landing and the starting can run smooth. (the edit has to happen with AFCAD)

But also when AI is sometimes a pain, it's really a lot better feeling when there is life at the airports instead you are truely alone in the sim
world. So I really started tio like 2005Traffic. Don't want to miss it anymore.


Re: You know you're going to have a bad flight when.... - highlander - 09-10-2006

Xhado, there's no way that's a PAI glitch; I've been using PAI traffic since I first got into FS (during 2003, running FS2002), with no such
problems... The PAI guys take real-world flightplans and enter them into FS format using TrafficTools. This has its limitations (particularly as far
as FS9's ATC and AI engines are concerned).

Try using AISmooth, for one thing; the "wait 15 minutes before starting up your engines and beginning your flight" trick works too, as it gives the
ATC/AI engines time to settle down. If you are using stock scenery for the busier airports, you might notice that the AFCAD for those airports only
uses one runway for takeoff/landing. Finding replacement (accurate) AFCADs can help, as some open up the other runways for operation, cutting down on
congestion.

I've just gone through an FS2004 reinstall (from scratch), so had to reinstall all the PAI packages again. If you can remove the PAI packages and
reinstall them, and still get problems like that, try posting on PAI's forums. Maybe someone there will be able to help you out.

I had quite the opposite problem at one point before I reinstalled - I had most of my PAI aircraft missing entirely (they were there in the AIRCRAFT
folder, there on the flightplans, but they just never showed up in FS...) - turned out that I'd messed up when trying to remove the default FS2004
fake airlines (Emerald Harbor, Airwave, Orbit, etc etc). The PAI guys helped me pinpoint the problem.