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[Work in Progress] FsPassengers for Prepar3D v4 (64 bits version) - Printable Version +- FsPassengers Forums (http://www.fspassengers.com/forum) +-- Forum: Flight Simulators (http://www.fspassengers.com/forum/forumdisplay.php?fid=7) +--- Forum: Prepar3D General (http://www.fspassengers.com/forum/forumdisplay.php?fid=8) +--- Thread: [Work in Progress] FsPassengers for Prepar3D v4 (64 bits version) (/showthread.php?tid=18097) |
RE: [official] information about Prepar3D v4 (64 bits version) - supertemp - 26-07-2017 I don't think it's unreasonable to expect some sort of interactivity from Dan. I check this page every day, I love FSP and it's the last thing holding me back from a full v4 transition. I'd never heard of fscaptain until this thread, so I went and checked his product and forum to see if he had a v4 product. He doesn't, but he is very active in his forum with his customers about where he is at, which is nice. We're customers, we love this product, we're all moving towards 64 bit, so we're very interested in the progress. Saying nothing for months isn't great customer service, no matter which way you skin it, and we are customers. Dan doesn't owe us anything, and has no obligation to me to let me know how he is going, but it would be a very *nice* thing to do to keep us up to date. A couple of you guys seem to be quick to jump down anyone's throat if they express their frustration, and defend Dan's honor. Really I don't think you need to do that, I just think they want to know what's happening, like me. One more thing, I too would be 100% fine if you ditched the dangerous areas stuff for an initial v4 release, I don't use it. I love FSP for it's career progression and flight tracking, and the basic economy of it and building a fleet. It gives me a purpose. I would be very happy and have no qualms paying to upgrade to a v4 FSP, even if it this module wasn't ready initially (or ever). RE: [official] information about Prepar3D v4 (64 bits version) - enzoaugusto - 26-07-2017 (26-07-2017, 01:24 AM)supertemp Wrote: I don't think it's unreasonable to expect some sort of interactivity from Dan. I check this page every day, I love FSP and it's the last thing holding me back from a full v4 transition. RE: [official] information about Prepar3D v4 (64 bits version) - Helix1250 - 27-07-2017 I am looking forward to the release of a V4 version, I haven't used FSP before but like the sound of it and I have tried the demo in V3.4 and with some tweaks works well for me. Sadly I don't want to purchase the current version for V3.4 as I don't want to have to re-buy it when the V4 one comes out. It is a shame we don't have a rough Idea of release, but I am sure re-coding is not an easy task. I am looking forward to some form of an update when time permits. Rob RE: [official] information about Prepar3D v4 (64 bits version) - tonaz - 27-07-2017 (26-07-2017, 01:24 AM)supertemp Wrote: One more thing, I too would be 100% fine if you ditched the dangerous areas stuff for an initial v4 release, I don't use it. I love FSP for it's career progression and flight tracking, and the basic economy of it and building a fleet. It gives me a purpose. I would be very happy and have no qualms paying to upgrade to a v4 FSP, even if it this module wasn't ready initially (or ever). Same here RE: [official] information about Prepar3D v4 (64 bits version) - omsyndrom - 29-07-2017 Thx Dan!!!! I wait!!! ![]() RE: [official] information about Prepar3D v4 (64 bits version) - DanSteph - 31-07-2017 ---------------------------------------------- News about development 31 july 2017 ---------------------------------------------- Much thanks to all for your messages. ![]() I'm sorry to not read all of them at this time but I'm a bit ...busy with FsPassengers programming ![]() Actually I still explore many way & hack to do the job with short testing programs and fork modifications. It would be useless to rush doing every line by hand (with all human error possible) when one can find a better system or write a utility that can simplify the process and make it more robust and less prone to errors & bugs. For example: When I started the prepar3d version, instead of making a separate project (was the evident solution at this time) I spent two month modifying all the code so I can compile for both version with only change in the specific code. That was a loss of time at this time, but a great gain later for the updates. Unfortunately, it's not possible anymore with the v4 (Or at least I still didn't find a way to do so) --------------------- About the release date, I expect at last for the end of year but it's very hard to give a date yet: I can suddenly find a way that speed the process by a factor ten, or I may be blocked on a specific problem during three weeks or more. Anyway, I'm working very hard on it. Kind regards Dan PS: I may shortcut some things as the "dangerous area" of course to speed the release and your db will still be compatible, that's not a problem. RE: [official] information about Prepar3D v4 (64 bits version) - EverSeen - 01-08-2017 Thanks Dan. Keep up the good work. Release when you are ready to do so. RE: [official] information about Prepar3D v4 (64 bits version) - enzoaugusto - 01-08-2017 Thank you for giving your customers a satisfaction and a possible date (end of the year) RE: [official] information about Prepar3D v4 (64 bits version) - Rose72 - 03-08-2017 Yeah, cut corners and forget "dangerous area" it's more important we get the PAX version ![]() RE: [official] information about Prepar3D v4 (64 bits version) - Mirkowski1982 - 10-08-2017 Sorry all, but i have not understand when we can download a PAX version for Prepar3d V4 I've benn purchased many year ago a product for FSX and now i wanna buy Prepar3d but without FSPAX, i can't buy it. :-) A supposed date is until the end of this year?? Thank's :-) RE: [official] information about Prepar3D v4 (64 bits version) - CDreier - 10-08-2017 Unfortunately I no longer consider FSPassengers a viable product. It appears it could be six months or more from the release of P3D v4 until FSP is made compatible. When you consider that there's about a month's delay in getting a workable FSP update every time Lockheed Martin issues a revision, that's a great deal of down time. As much as I love FSPassengers I can't count on having it available and now fly without it as my personal career advances sans FSP. It's sad. RE: [official] information about Prepar3D v4 (64 bits version) - Mirkowski1982 - 11-08-2017 I've no alternative. Fly without FS Passenger is not good :-) RE: [official] information about Prepar3D v4 (64 bits version) - Maladav - 15-08-2017 (11-08-2017, 12:26 PM)Mirkowski1982 Wrote: I've no alternative. Fs Captain. Unfortunately the wait is too long. Probably Dan moved too late. After many years of fspassenger I think I started a new career with fscaptain.... ![]() ![]() ![]() RE: [official] information about Prepar3D v4 (64 bits version) - Joeflyer - 15-08-2017 Maladav, Dan didn't do such thing...moving late on the update. Actually he started on it as soon as he found out about the release of the P3D 64 bit. Also, there is nothing wrong with finding an alternative like FS Captain until FsP is updated. I have used it myself in between earlier updates to FsP for P3D. I may do it again until Dan releases the latest update. Since I still use FSX, I'm not out of business at all. If you have an earlier version of P3D, why not go that direction until Dan has completed his work? RE: [official] information about Prepar3D v4 (64 bits version) - EverSeen - 26-08-2017 I was just wondering if the new version will remain with the same interface or use the in-game interface to allow for a more integrated experience like some other add-ons have? either way, I look forward to the release and am not in a rush for it id rather have something that works than a fast release and a release patch in order |