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[Work in Progress] FsPassengers for Prepar3D v4 (64 bits version) - Printable Version +- FsPassengers Forums (http://www.fspassengers.com/forum) +-- Forum: Flight Simulators (http://www.fspassengers.com/forum/forumdisplay.php?fid=7) +--- Forum: Prepar3D General (http://www.fspassengers.com/forum/forumdisplay.php?fid=8) +--- Thread: [Work in Progress] FsPassengers for Prepar3D v4 (64 bits version) (/showthread.php?tid=18097) |
RE: [official] information about Prepar3D v4 (64 bits version) - proteinfolder - 14-04-2018 Hello Dan, I've been using FsPassengers since FS2004 (how I miss the FSPAX world tours...) and it is one of the most important add-ons for me. I've lurked for a long time, but since you are paying close attention to this thread I'd like to leave a suggestion: Add GSX integration, ie, sync fspax boarding with GSX. At the last page of GSX manual there are instructions for reading a few internal GSX variables: Quote:Interfacing with GSXI have some years in C++ development and these do not appear to be too complicated, however I have zero experience in prepar3d (or any sim) add-on development and could be horribly wrong... Thanks for these updates and making FsPassengers awesome. RE: [official] information about Prepar3D v4 (64 bits version) - AllenBlack - 14-04-2018 Just wanna say that I am real excited that Dan is back. I have the FSX version of FsPassengers and have missed it greatly like many after upgrading to Prepar3d v 4. Have frequented this forum off and on for months hoping some news would come our way. Looking forward to the new version and possibilities for what a new version can bring! RE: [official] information about Prepar3D v4 (64 bits version) - forumtroll - 14-04-2018 Hey Dan. Just thought I'd give you a suggestion. If I can provide you with the source code for a PMDG API to detect the strobes in PMDG aircraft, would you be happy to use it? As for the "divert to alternate", determining the weather is tricky. However, as I've found out with some pain in earlier releases, there is a lack of scenarios that allows for a diversion: drunk passengers being rowdy, heart attack, acute explosive diarrhea, (illegal) immigrants in landing wheel bay, technical issues (that would not qualify for a mayday or PANPAN, but still warrants a diversion to closest airfield for passengers' safety), etc. Would it be possible to include such incidents to spawn a "workflow" where the pilot should choose a suitable airfield to divert to, and some sort of penalty/reward system if the divert was correct or not (by that I mean that there are situations where the diversion should be to origin, not alternate, and there are situations where distance to hospital is a deciding factor when you have a medical emergency on board). As for the suggestion to add externally recorded flights to database: I'll be happy to make such a utility if you can provide me with the database format ![]() RE: [official] information about Prepar3D v4 (64 bits version) - space_coast90 - 14-04-2018 Hello I'm a very dedicated user of FSP for FSX since 2009. I really love to fly with FSP and the added realism is just a great thing. Recently, I came up with some ideas, which I would like to share, they even add more realism to FSP, from my point of view: - More food options such as: - beverages (already implemented) - sandwiches (already implemented) - aperitif, desert - hot small snack (pre arrival on a long haul flight) - breakfast - lunch - dinner - More movie options (for long haul flights) - up to 12 - chance to upgrade an aircraft with: - PTV's (personal IFE) - lieflat seats in business and first (gives better reputation) - Economy Premium seating (as a new class for payload model) - charter aircraft - Planning a flight: - instead of choosing a flight time in the boarding screen, implement the scheduled time of departure (STD) and estimated time of arrival (ETA). This way, you can simulate delays or early arrivals much better These are my ideas. I hope, some of them will be implemented :-) Greetings SpaceCoast RE: [official] information about Prepar3D v4 (64 bits version) - DanSteph - 14-04-2018 I'll reply to your last messages later (maybe tomorrow), once I'm done with my current work but for now... After hours of work I just got this below ![]() Now belly landing work, the aicraft slide on ground with a nice metal sound. Belly landing is almost okay on P3Dv4... (you have also "tire blow" and "two green only landing" failures) Of course I must now check, cross-check and check again my code. Touching the memory is very sensitive... ![]() RE: [official] information about Prepar3D v4 (64 bits version) - sturag - 14-04-2018 This is so great Dan! And all you guys.. i think you should stop requesting feature requests in this thread, just let Dan fix it so it works in P3d v4. RE: [official] information about Prepar3D v4 (64 bits version) - dixdetension - 14-04-2018 Hello, since the time we expect, many drivers like me, discouraged, have migrated to X-Plane. The latter is much more powerful visually than P3DV4. Consider making a version for this simulator. If so, this is the jackpot insured for you. Sincerely RE: [official] information about Prepar3D v4 (64 bits version) - mikber - 14-04-2018 (13-04-2018, 02:36 PM)DanSteph Wrote:(13-04-2018, 11:21 AM)mikber Wrote: Dan, quick suggestion. Option to divert your flight to another airport if the weather conditions are to bad. I like this idea these options would be pefrect for Private Charters were you don't nececssarly have a flight attendent - I do a lot of that kind of flying. May I take this opportiunity to point out something. There has been times where On Time arrival has been "accepted" and points added when the arrival was 4 to 5 minutes outside of schedule, typically on a long-ish flight 2-3h long. On a short hop (40 mins) I have been +- 2 mins of scheduled arrival and there has been no bonus points. I am not sure how these are meant to work and if it was intentional, but on-time performance should (in my opinion) be rewarded regardless of the actual length of flight. Also, while I am at it, it often happens in real life that you actually arrive ahead of schedule, due to winds or whatever, pax "pleased because they have arrived slightly ahead of schedule" should be a thing... RE: [official] information about Prepar3D v4 (64 bits version) - CzarW - 15-04-2018 Ah Belly landing, did that once, the 2 green failure in a 747, the no flaps landing in a 777 ... RE: [official] information about Prepar3D v4 (64 bits version) - pmborg - 15-04-2018 (13-04-2018, 02:36 PM)DanSteph Wrote:(13-04-2018, 11:21 AM)mikber Wrote: Dan, quick suggestion. Option to divert your flight to another airport if the weather conditions are to bad. Hello Daniel, Just to simulate the real Life, is too dificult because each airplane have its own cross wind limit depending of Rwy conditions,
ISSUE 1 - Maximum Gust Velocity……………………………. 20 kts. (for all Airplanes) ISSUE 2 - Max Crosswind TABLE - In reality there are these ClassType of Airplanes limits for crosswinds: Good 35 knots | DRY (sample: A380) | Rwy: high risk of hydroplaning (All) Good / Medium 30 knots | DRY (sample: B737 or A320) | Rwy: covered with standing water, with risk of hydroplaning (All) Medium 25 knots | ----- | Rwy with: slush (All) Medium 20 knots | ----- | Rwy with: dry snow (All) Poor 15 knots | DRY (sample: C172) | Rwy with: wet (All) ISSUE 3 - Base clouds below Airport MDA (for VFR flights only to make it simple) Above any of those conditions, we can't land and we have to divert. Let me know what you think. Pedro Borges RE: [official] information about Prepar3D v4 (64 bits version) - DanSteph - 15-04-2018 Still checking code, testing belly landing, reloading, testing...sorry there will be a bit delay with reply (maybe tomorrow) ![]() RE: [official] information about Prepar3D v4 (64 bits version) - Giuseppe_Mazzei - 15-04-2018 Hello Dan. First, thank you for being back at work. Hope everything is ok for you! Now, I personally used FsPassenger on P3Dv3 for about 1 year and I'm going to move on P3Dv4. In this long time, I've had a lot of chances to think about new features to add, implemented in the failure system because it's a little ripetitive if you fly often. Some of them are native failures from P3D, the rest was taken out from some operating handbooks and avherald. Hope you'll add them into your TODO list. Quote:I would like to have an extremly little (but still possible) chance to have 2 (or more) different problems in the same time. Real pilot are so afraid to lose an engine in a multi-propeller aircraft because there is a little chance to lose the second too, in a different moment. Hoping the bests, can't wait too long :D RE: [official] information about Prepar3D v4 (64 bits version) - spilfred - 16-04-2018 Please Dan, Consider changing the TA adjustment to departure and destination separetly. Here in Brazil each airport have a diferent TA. Thank you. Fred. RE: [official] information about Prepar3D v4 (64 bits version) - enzoaugusto - 16-04-2018 I am very happy with the progress of the new FSP, Dan congratulations, I have a question, do you have to launch it in other languages? For example I'm from Brazil, it would be very good FSPv4 in Portuguese. RE: [official] information about Prepar3D v4 (64 bits version) - Tessel - 16-04-2018 Please guys... Let him do the job first. After that we can always use an 'Request' for updating new updates. ![]() |