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[Work in Progress] FsPassengers for Prepar3D v4 (64 bits version) - Printable Version

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RE: [official] information about Prepar3D v4 (64 bits version) - tonaz - 21-03-2018

Amazing.


RE: [official] information about Prepar3D v4 (64 bits version) - Renaud Mazoué - 21-03-2018

Hi Dan
Very good news thank you very much for your hard work for ours great pleasures (sorry for my poor English)
Kind regards.
Renaud


RE: [official] information about Prepar3D v4 (64 bits version) - Autolycos - 22-03-2018

I am sorry this was a hard time for you and your family. So glad you are back on the project! Can't wait for the next update!


RE: [official] information about Prepar3D v4 (64 bits version) - forumtroll - 25-03-2018

(15-03-2018, 03:10 PM)DanSteph Wrote: Last x86 to x64 porting lead to some ... surprising problems as for example floating point precision which require a careful check (there are 1954 lines containing one or more float variable)

From one codemonkey to another, let me give you an invaluable piece of wisdom I was once given by a veteran who didn't stop coding despite having taken quite a few arrows to the knees. These are his very words:


Whenever you think of using a float, use a double.


RE: [official] information about Prepar3D v4 (64 bits version) - Tokeyo - 28-03-2018

I really enjoy FSPassengers and am really excited about the Prepar3d v4 release.  Can't wait!


RE: [official] information about Prepar3D v4 (64 bits version) - Tessel - 29-03-2018

Good to notice!
But please aware that you have lost credits!
Communication is always a first!!!!!
And you forget that!


RE: [official] information about Prepar3D v4 (64 bits version) - Josh Williams - 30-03-2018

(29-03-2018, 01:29 AM)Tessel Wrote: Good to notice!
But please aware that you have lost credits!
Communication is always a first!!!!!
And you forget that!

Give the man a break his family comes first not this project


RE: [official] information about Prepar3D v4 (64 bits version) - Tessel - 31-03-2018

(30-03-2018, 10:47 PM)Josh Williams Wrote:
(29-03-2018, 01:29 AM)Tessel Wrote: Good to notice!
But please aware that you have lost credits!
Communication is always a first!!!!!
And you forget that!

Give the man a break his family comes first not this project

I absolutely agree with you!
Family always comes first, always, no discussion.
But one , just one message to us could explain a lott understanding and misunderstanding.
Many users are using other addons these days due to the delay.

But i'm glad he is back!
And i will be a costumer if the release is out!


RE: [official] information about Prepar3D v4 (64 bits version) - Schoening24 - 02-04-2018

He posted more than one message. He said over-and-over that it is a huge undertaking and it is taking longer than expected. He mentioned family issues. He never said that he stopped working on it. You say that, "Family absolutely comes first. No discussion." Then you turn around and discuss how you want 1 message. had you read the board, you would have seen more than 1 message.


RE: [official] information about Prepar3D v4 (64 bits version) - DanSteph - 03-04-2018

-----------------------------------------------------
News about development 3 April 2018
-----------------------------------------------------


First thanks for all kind (and others Wink ) messages.
As said above I'll post at least some news every 15 days (and probably more and more frequently as release approach)

Visually, there is not much to report but internally there were huge progress.

One major hack (changing payload and fuel in memory) work now:
[Image: 180403-161145_3_april_p3dv4.jpg]

The mini panel is now fully functional.

[Image: 180403-162255_mini_panel.jpg]

A lot of other stuff & code were fixed but it's too technical to report here.

As promised you'll be able to continue your FsPassengers career (fs9, fsx, p3d v2 or v3) on P3d v4 version.
I think I'll install FsPassengers for Prepar3D v2/v3 and v4 in the same directory "FsPassengersP3D"

DLL and others mandatory files will simply have a different name (FsPassengersP3D.dll and FsPassengersP3Dv4.dll)
and you have only one folder for flights database, payload models, sounds and customisation.

I'll update V2 & V3 after the release of the V4 so I can fix minor confusing stuff (uninstalling, utilities programs)

Cheers,


RE: [official] information about Prepar3D v4 (64 bits version) - spilfred - 03-04-2018

(03-04-2018, 03:38 PM)DanSteph Wrote: -----------------------------------------------------
News about development 3 April 2018
-----------------------------------------------------


First thanks for all kind (and others Wink ) messages.
As said above I'll post at least some news every 15 days (and probably more and more frequently as release approach)

Visually, there is not much to report but internally there were huge progress.

One major hack (changing payload and fuel in memory) work now:
[Image: 180403-161145_3_april_p3dv4.jpg]

The mini panel is now fully functional.

[Image: 180403-162255_mini_panel.jpg]

A lot of other stuff & code were fixed but it's too technical to report here.

As promised you'll be able to continue your FsPassengers career (fs9, fsx, p3d v2 or v3) on P3d v4 version.
I think I'll install FsPassengers for Prepar3D v2/v3 and v4 in the same directory "FsPassengersP3D"

DLL and others mandatory files will simply have a different name (FsPassengersP3D.dll and FsPassengersP3Dv4.dll)
and you have only one folder for flights database, payload models, sounds and customisation.

I'll update V2 & V3 after the release of the V4 so I can fix minor confusing stuff (uninstalling, utilities programs)

Cheers,
Awesome news. Very good!


RE: [official] information about Prepar3D v4 (64 bits version) - andyjohnston - 03-04-2018

A suggestion if you don't mind one. Perhaps the ability to view/edit your company's settings after it has been created? Of course any new features you are able to throw in are icing.

Other than that, looking forward to when it's ready.


RE: [official] information about Prepar3D v4 (64 bits version) - Autolycos - 05-04-2018

Yey!!! Wonderful news!! Can't wait!! Thank you for the update! I am using FSLabs a320x and I'll give it a try once its out.


RE: [official] information about Prepar3D v4 (64 bits version) - Ro2La2 - 05-04-2018

Hello Dan,

first, thank you for updating of FSPassengers to Prepar3D version 4.

Have you planned to adapt/modify the compatibility with the PMDG 737 and other PMDG planes, for example: FSPassengers does not recognize when the strobe lights are (I guess due to the three possible positions of the related switch in the cockpit) on and does not give you a penalty when you extend the the flaps at high speed (at least when I fly).

Would be great Beer .

Best greetings from the austrian alps to the swiss alps lol


RE: [official] information about Prepar3D v4 (64 bits version) - CzarW - 05-04-2018

Yeahhhhh!!!!!!

Can you fix the 65520lbs or so bug in the cargo area?? For example a 777 can have 200,000lbs of cargo but FSP would permit somehting like 130lbs divided between the two cargo stations Smile