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[Closed] FsPassengers for FSX official note and Blog ! - Printable Version +- FsPassengers Forums (http://www.fspassengers.com/forum) +-- Forum: FsPassengers (http://www.fspassengers.com/forum/forumdisplay.php?fid=3) +--- Forum: FsPassengers General (http://www.fspassengers.com/forum/forumdisplay.php?fid=4) +--- Thread: [Closed] FsPassengers for FSX official note and Blog ! (/showthread.php?tid=3211) |
Re: FsPassengers for FSX official note and Blog ! - KenG - 22-11-2008 OMG. It starts. Someone lock the back door before the PC Police lock this thread. Merry Christmas Happy Hanukkah Happy Kwanzaa Eid Saaid For the wickens, warlocks, and druids; sorry I really don't know your holidays so; happy running naked in the woods. Re: FsPassengers for FSX official note and Blog ! - SkyAirWorld - 22-11-2008 ![]() ![]() ![]() Funny becuase around 10 Pages dan locks the thread and starts a new one anyway ![]() Re: FsPassengers for FSX official note and Blog ! - Eduaquino - 22-11-2008 Very nice KenG. LOL ![]() Re: FsPassengers for FSX official note and Blog ! - rojasjorge98 - 22-11-2008 The last one went up to 16 or 19 pages I believe, it was really hard to navigate through, and this forum is filling up quickly. Dan, any progress. 34 Days til X-MAS!!! Re: FsPassengers for FSX official note and Blog ! - forzaksc1894 - 22-11-2008 @rojasjorge: Only 32 days till x-mas, not 34 ![]() More information please, Dan! ![]() Re: FsPassengers for FSX official note and Blog ! - DanSteph - 22-11-2008 NEWS: I'm working on FsPX... day... and night ![]() The plan is simple: make the release at the planned date... Finished all the rtf (help) done, now we will organise the correction. what's new ? small details here and there in code, last bug fix or feature fix. I have some new voicepack ok, still need some... I'm not against a "renew" of this thread but I' affraid anyway it will not be filled with stunning new features the plan now is release release release. One new idea anyway that don't require my time: I asked a "voice" if he don't want to make a "military voicepack" instead of a nice and pretty attendant asking you "please to shutdown your electronic portable device" you'd have a rough seargant voice and different "military announce"... this would be nice in war area and can add some variations. This depend of the "voice" anyway... Best Dan Post Edited ( 11-22-08 13:58 ) Re: FsPassengers for FSX official note and Blog ! - Zews - 22-11-2008 . Post Edited ( 09-04-10 19:05 ) Re: FsPassengers for FSX official note and Blog ! - Nfus - 22-11-2008 Just a further question: will be icing (with de-icing) simulated on FSPX? Nick Re: FsPassengers for FSX official note and Blog ! - DanSteph - 22-11-2008 FsX is very bad at that, I made some test and finally it was so rare in normal condition and so much aircraft don't use deice value that it was really too subject to problem. Dan Re: FsPassengers for FSX official note and Blog ! - JavierH - 22-11-2008 Hi, Will it be a public beta? Javier. Re: FsPassengers for FSX official note and Blog ! - KenG - 23-11-2008 IMHO icing is a very visual thing in the real world. You look out and see ice building up on the airplane, it is confirmed with subtle increase in power and you de-ice the airplane at an appropriate point. Or, you have knowledge of ice ahead and out activate you anti-icing equipment. Without some sort of visual clue; ice building up on surfaces, corners of the windscreen, ect it would be a guessing game in FSX. There must also be mentioned that in the real world there is multiple types of de-ice and anti-ice equipment each with different activation criteria. Even on the same airplane (B190) I have rubber deice boots on the wings and tail, heated engine inlets (controllable in the cockpit), ice separation vanes, heated propellers, and an electro-thermally heated and air defrosted windshields. It might sound safe to just turn everything on all the time, but that puts additional stress on the systems or in the case of the inlet heat increases the temperature of the air entering the engine decreasing engine performance or the vanes reduce the volume of air entering the engine also reducing engine performance. You must also consider that generally you only build up ice in visible moisture. (I am not going to discuss clear air icing.) That is very dependent on the settings that someone has in FSX. As for on the ground, de-icing is nothing more than sitting as you get blasted then starting your stopwatch based on type I or type II of fluid, dilution, temperature and weather conditions. There are also type III and type IV fluids but I haven't used those fluids. We have a card in the cockpit we look at the application and the conditions and it gives us the correct holdover times. Other than shutting off bleed air there is really nothing special to being deiced. I really wouldn't call icing rare, in fact it occurs with regularity. Most large transport planes blast through it quickly and don't think much about it. For turboprops we often find ourselves in icing conditions due to we generally operate right around the freezing level. In fact I have had to remove ice while in arrival holding, waiting to land at HECA (Cairo, Egypt). If I can pick up ice over the Sierra Desert then I don't think it is such a rare event globally. Post Edited ( 11-23-08 01:45 ) Re: FsPassengers for FSX official note and Blog ! - Joeflyer - 23-11-2008 Speaking in regards to the C208, we get the aircraft blasted with Type II and Type IV(occassionally), make a tactile inspection and off we go ![]() Re: FsPassengers for FSX official note and Blog ! - Nfus - 24-11-2008 Quote:KenG wrote: I never understood if on FSX icing is simulated or not anyway... Maybe on the Flight 1 ATR72-300 icing and deicing really affect the flight. There is also an "icing" option among FSX settings but I never encountered any difference changing it... It would be nice if FSX could "fill this gap"... Nick Post Edited ( 11-24-08 12:00 ) Re: FsPassengers for FSX official note and Blog ! - Chrisu - 24-11-2008 Hello, Quote:I never understood if on FSX icing is simulated or not anyway...Icing in Microsoft Flight Simulator: http://groups.google.de/group/alt.games.microsoft.flight-sim/msg/4435c8c041db44db Chris Re: FsPassengers for FSX official note and Blog ! - crowebird - 24-11-2008 Quote:Chrisu wrote: wow that was a really interesting read... and I wish I had known about it before today. Good Post. |